Share your screen straight from the browser. One click, one link.
Quality and frame rate can be changed anytime — updates apply live if you're already streaming.
Native captures at your screen's actual resolution instead of a fixed size. Picking it live only takes full effect on the next fresh capture (starting a stream, or "Switch Window/Screen") — same as any other quality change can only scale an already-running capture down, never back up past what it started at.
For screen/window audio: choose Window — not Entire Screen — and pick the game/app's own window when your browser asks. "Entire Screen" audio is your whole system mixed together with no way to separate it afterward; Window audio (Windows + Chrome) is isolated to just that app. The picker dialog itself has its own separate "Share audio" checkbox next to the window thumbnail — it defaults to unchecked, and is easy to miss; check that one too, every time, or no audio comes through even with this box checked.
This is peer-to-peer: your video goes directly to each viewer's browser, which means everyone watching can see your IP address.